Monday, 12 April 2010

Lady Rig...

In order to save a whole heap of time, we decided to use the Anzovin 'Setup Machine' and 'Face Machine' to rig the young lady. I took this job on since there was no complete rig at the time to start animating on, and found it to be quite easy. The only difficult part was sorting the odd weights on the mesh, which were handled by both me and Ant. The face machine worked even better, with almost no problems on the weights. Here is a demo of the rig in action...

LadyRig Demo from James D on Vimeo.



The eyes and extras (string tying up headress etc) were put in after by Ant as they were a little too minor to deal with in setup machine.

It seemed to work fine, I did a quick animation test and was happy with the result. When we came to use it in a real scene however, it ended in disaster. It seemed that when the rig was put into a scene with one of our other rigs, both rigs ended up broken. We are not completely sure what has caused this problem, we can only speculate that it is to do with the rig nodes that are needed to use the rig when made...

Broken Rigs from James D on Vimeo.



With no real way to fix this problem Ant will have to re-rig the lady which is sure to set us back a while. Still this was only a way to save time and though it hasn't worked, it may help to keep consistency.